class player:
    def __init__(self, callsign, type="local", addr=None):
        self.callsign = callsign
        self.type = type
        self.addr = addr
        self.start_info = {}
        self.tank = None
        self.ready = False
        self.player_id = 0
        self.kills = 0
        self.deaths = 0
        self.assists = 0
    
    def award_assist(self):
        self.assists+= 1
    
    def award_kill(self):
        self.kills+= 1
    
    def add_death(self):
        self.deaths+= 1
    
    def reset_round(self):
        self.kills = 0
        self.assists = 0
        self.deaths = 0
        self.ready = False
